Sprite Machine
created by Adam Portilla
Generate real 3d models and configurable sprite atlases by drawing the 2d
projected faces with simple pixel art tools.
Sprite Machine uses
Vintage Frames
components to present itself in the style of a classic Macintosh app.
Show at startup
OK
Name:
Template:
Tile size:
OK
Cancel
Save document as:
Save
Cancel
Tile size:
Cancel
OK
Yes
No
Cancel
Cancel
OK
OK
Cancel
Replace
Add
OK
Documents can’t be saved in this browser session (storage is unavailable — a
private window, perhaps). Everything else works; use File → Download to keep
your work as a .png.
OK
Scale:
voxels per meter
Lighting:
Lit
Unlit
Model:
Size:
Cancel
Export
Views:
Elevation:
° above horizon
First angle:
° from front
Size:
px per tile
Sheet:
Cancel
Export